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MUTINY




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counter94ty@hotmail.com



Date : Sunday, July 5, 2009;
Time : 11:27 PM
Posted by : GAVIN


6.61 leaks.

* Fixed natural regeneration on rax
* Fixed Living Armor not regenerating structures properly
* Fixed incorrect sell value on some aghanim scepters
* Fixed Double Damage visual effect to properly show when the user is using low graphics mode
* Reduced Double Edge cooldown (25->12)
* Watchers now have collision. They also have 400 less vision range and give +40 more bounty.
- Various misc code fps stuff
- Undid Sil armor change
- Fixed Reverse Polarity, it properly places them infront of you now
* Fixed an error in the damage calculation method for Plasma Field
* Reduced FPS drops when using Shiva’s Guard and Plasma Field with some custom import files (PGRu-Unexpect3D)
* Improved Faceless Void’s base strength (17->23)
* Restored original cooldown improvement on Scepter for QoP
* Improved Searing Arrows damage from 10/20/30/40 to 20/30/40/50
* Increased projectile speed on Mystic Snake
* Lowered Stone Gaze cooldown (70->35)

* Sven’s Storm bolt now uses the normal unit targeting scheme. No gameplay changes, just the interface visuals.
* Fixed -ns mode
* Fixed Napalm not properly stacking and doing higher constant values [needs playtesting since it may be too useless now]
* Slightly increased Eyes in the Forest cast range (+25) to fix some order issue bugs [make sure u can't abuse it]
* Casting Nature’s Guise on an allied unit will no longer take you out if if you have it on you
* Reverse Polarity now pulls units slightly infront of you instead of all around you
* Lowered Magic Stick/Wand cooldown from 25 to 17
* Added a new icon for Slardar’s Bash (3587)